摘 要
近年来各省市博物馆陆续设有针对儿童的儿童体验室和儿童参观空间,目的是能够更有针对性地引导儿童认知和学习。然而儿童馆内现有的教育活动形式、服务手段都相对国外比较单一,缺乏趣味性和互动性。本实验希望能够针对这样的问题设计一个沉浸式博物馆儿童体验空间。从儿童认知心理学的角度出发,结合“五感”体验开发,以提高儿童对于本国传统文化认知认同感与引导认知为目的,通过增强现实技术(AR)与虚拟现实技术(VR)实现沉浸式交互体验,并以二十四节气为例。
关键词:博物馆 儿童体验空间 儿童认知心理 五感 虚拟现实技术
Abstract
In recent years, museums in various provinces and cities have successively set up children#39;s experience rooms and children#39;s visit spaces for children. The purpose is to guide children#39;s awareness and learning in a more targeted manner. However, the existing educational activities and services in the children#39;s pavilion are relatively single compared to foreign countries, lacking fun and interaction. This experiment hopes to design an immersive museum children#39;s experience space for such problems. From the perspective of children#39;s cognitive psychology, combined with the 'five senses' experience development, with the purpose of improving children#39;s awareness and guidance of traditional culture in their country, it use augmented reality (AR) and virtual reality (VR) technology to realize immersive interactive experience, and takes twenty-four solar terms as an example.
Keywords:museums children#39;s experience rooms children#39;s cognitive psychology five senses virtual reality
一、研究的目的及意义
1.课题的研究目的
本课题从儿童认知心理学的角度出发,结合“五感”体验开发,以提高儿童对于本国传统文化认知认同感与引导认知为目的,通过增强现实技术(AR)与虚拟现实技术(VR))技术实现沉浸式交互体验,最终实现沉浸式博物馆儿童体验空间设计。
以上是毕业论文文献综述,课题毕业论文、任务书、外文翻译、程序设计、图纸设计等资料可联系客服协助查找。